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0095. Mech Pilot Shizuka Mamoru - Simon


An upcoming, story heavy, extendable card game

Wartide is an extendable card game being developed in Melbourne, Australia, with amazing input from artists around the world.
In Wartide, you take control of your faction, build your deck, and fight across the battlefield in order to take control of territory and crush your opponents, all in a larger world where your choices will change what happens next.



Wartide follows three unique factions as the barriers between their respective universes begin to collapse and war breaks out across their worlds. You lead an army of your select faction; a general of the regimented military of Empira, a high priest of the dark and mysterious Null, or a captain of industry controlling the high tech forces of Kegawa. From there, you lead your army into the rifts between the worlds, fighting for control of new territory, to protect your homeland, and establish dominance across the multiverse!


Selecting your faction isn't as simple as picking a random colour from a line up and going with it (but if that's how you want to choose, all the power to you, we aren't your boss). Each faction brings with it its own history, beliefs, and characters. Playing as your faction, whether it's in organised play, at your local game store, or at official tournaments, will help to shape the narrative of Wartide going forward. Win a local tournament with your favourite hero, and the next set released might have an even more powerful version of them included! Gather enough players to make your faction the most popular at your local store, and perhaps there will be more slots available for your faction at the next major tournament in your area. In Wartide, it's the players who write the story with their games, all we’re here for is to help facilitate those stories going forward. So! If any of this appeals to you, please have a read of the faction stories below, give some thought over which group you want to support, and then head down to your local game store and start playing! We look forward to seeing you there!



Empira are a proud and powerful nation. Its battles against its rivals have been eternal, the earliest fought with sword and arrow and the latest with lead and steel; but everything changed with the opening of the rifts and the arrival of two new foes beyond anything they had ever known or fought. Empira uses technologies similar to those of our own world during the Second World War, with a focus on combined arms tactics and the support of versatile infantry, specialised weapon crews, and heavy-hitting tanks to dominate their opponents. Leading the forces of Empira will help you become the undisputed ruler of the battlefield.

0046. Dark Tendril Web.jpg


The Null was once a very different people. Their great god created them, and guided them in each step of their peaceful and happy lives. One day, however, a humble follower requested to be able to do a task how he wanted. Null did not take this well! In a rage at such ingratitude and disloyalty, Null destroyed many of his flock, slowly going mad trying to root out the heresy.  Following the Null will give you powers beyond belief, and the wisdom (and madness) of a god.



Kegawa haven't had a war in centuries. Once the corporations took over the role of governance, such gross loss of production and destruction of property became unseemly. However, their populace still needed something to serve their baser instincts, leading to the advent of televised Mech battles. When the rifts opened, the board of directors suddenly realised they had the potential highest grossing battles ever on their hands, and dispatched their prized show fighters into the fray, televised of course. Choosing Kegawa gives you the chance to show off your individuality and reputation, with the value of tech and innovation.


0059. Calling of the Great One - Lady Kr


0087. Mech Wolf Chassi - Dominic Barrios


0078. Inquisition - Danyon Street.jpg


0075. Inspiration of the Martyr - Simon


Coming Soon
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